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Multimedia Creator

  • Certificate
  • 27 credits
  • 1 Year
  • Delivery Method: On-Campus

Important

This program starts Fall Semester 2027.

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Career Information

Below you will find the Career Field and Career Cluster that this program is related to. Learn more about if this career area fits your interests!

Is Arts, Audio/Video Technology, and Communications right for you?

Arts, audio/video technology, and communications workers use creativity and their talents on the job. You might work for an audience as a performer or artist. This includes painters, dancers, sculptors, actors, and singers. Or, you might work behind the scenes to make a performance successful. This includes set designers, editors, broadcast technicians, and camera operators.

$71K

$34/hr

Median annual salary/wage for
Film and Video Editors
in the United States

Details

5%

Projected job growth
in the next decade

Details

44K

Film and Video Editors are currently employed

Details

This data is delivered by an API from CareerOneStop, sponsored by U.S. Department of Labor, Employment and Training Administration. www.careeronestop.org Find more information including data update schedules at CareerOneStop's Data Sources (https://www.careeronestop.org/Help/data-sources.aspx). Full list of datasources.

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Median Annual Salary/Wage Earnings for Film and Video Editors

the United States

$71K
$34/hr

$39K - $146K

$18/hr - $70/hr

Minnesota

$59K
$28/hr

$45K - $88K

$21/hr - $42/hr

The Occupational Employment and Wage Statistics (OEWS) program produces employment and wage estimates annually for over 800 occupations. These estimates are available for the nation as a whole, for individual states, and for metropolitan and nonmetropolitan areas; national occupational estimates for specific industries are also available.

Salary data are from U.S. Department of Labor, Bureau of Labor Statistics, Occupational Employment and Wage Statistics (OEWS) program (www.bls.gov/oes/). Current as of May 2024.

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Projected 10-Year Job Growth for Film and Video Editors

Outlook: Average

the United States

4%

Projected Annual Job Openings: 3,600

2024 to 2034

Minnesota

5%

Projected Annual Job Openings: 20

2022 to 2032

My Next Move provides career outlook designations that include Bright, Average, or Below Average. Bright Outlook occupations are expected to grow rapidly in the next several years, will have large numbers of job openings, or are new and emerging occupations.

Occupation outlook data come from O*NET Bright Outlook occupations (www.onetonline.org/find/bright) and My Next Move career outlook designations (www.onetcenter.org/bright/current/mnm_outlook.html). Note this information is only available at a national level, so even if you selected a state, you’ll see this information for the whole country. Current as of November 2024.

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Employment Numbers for Film and Video Editors

the United States

Estimated Employment:

43,500

Minnesota

Estimated Employment:

200

My Next Move provides career outlook designations that include Bright, Average, or Below Average. Bright Outlook occupations are expected to grow rapidly in the next several years, will have large numbers of job openings, or are new and emerging occupations.

Occupation outlook data come from O*NET Bright Outlook occupations (www.onetonline.org/find/bright) and My Next Move career outlook designations (www.onetcenter.org/bright/current/mnm_outlook.html). Note this information is only available at a national level, so even if you selected a state, you’ll see this information for the whole country. Current as of November 2024.

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Alternative Job Titles for Film and Video Editors

  • Editor
  • Film Editor
  • News Editor
  • News Video Editor
  • News Videotape Editor
  • Non-Linear Editor
  • Online Editor
  • Tape Editor
  • Television News Video Editor
  • Video Editor

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Job Tasks and Activities for Film and Video Editors

  • Collaborate with music editors to select appropriate passages of music and develop production scores.
  • Collaborate with others to determine technical details of productions.
  • Collaborate with others to prepare or perform artistic productions.
  • Conduct film screenings for directors and members of production staffs.
  • Confer with producers and directors concerning layout or editing approaches needed to increase dramatic or entertainment value of productions.
  • Coordinate activities of production personnel.
  • Create computer-generated graphics or animation.
  • Cut shot sequences to different angles at specific points in scenes, making each individual cut as fluid and seamless as possible.
  • Determine presentation subjects or content.
  • Determine the specific audio and visual effects and music necessary to complete films.
  • Develop post-production models for films.
  • Develop promotional materials.
  • Discuss the sound requirements of pictures with sound effects editors.
  • Edit audio or video recordings.
  • Edit films and videotapes to insert music, dialogue, and sound effects, to arrange films into sequences, and to correct errors, using editing equipment.
  • Label production materials.
  • Manage content of broadcasts or presentations.
  • Manipulate plot, score, sound, and graphics to make the parts into a continuous whole, working closely with people in audio, visual, music, optical, or special effects departments.
  • Mark frames where a particular shot or piece of sound is to begin or end.
  • Operate audio recording equipment.
  • Operate communications, transmissions, or broadcasting equipment.
  • Organize and string together raw footage into a continuous whole according to scripts or the instructions of directors and producers.
  • Piece sounds together to develop film soundtracks.
  • Program computerized graphic effects.
  • Provide information to coworkers.
  • Record needed sounds or obtain them from sound effects libraries.
  • Review assembled films or edited videotapes on screens or monitors to determine if corrections are necessary.
  • Review footage sequence by sequence to become familiar with it before assembling it into a final product.
  • Select and combine the most effective shots of each scene to form a logical and smoothly running story.
  • Set up and operate computer editing systems, electronic titling systems, video switching equipment, and digital video effects units to produce a final product.
  • Study scripts to become familiar with production concepts and requirements.
  • Study scripts to determine project requirements.
  • Supervise and coordinate activities of workers engaged in film editing, assembling, and recording activities.
  • Trim film segments to specified lengths and reassemble segments in sequences that present stories with maximum effect.
  • Verify accuracy of data.
  • Verify key numbers and time codes on materials.

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Interests for Film and Video Editors

  • Artistic
    Creating original visual artwork, performances, written works, food, or music for a variety of media, or applying artistic principles to the design of various objects and materials.
  • Conventional
    Following procedures and regulations to organize information or data, typically in a business setting.

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Skills for Film and Video Editors

In order of importance

  • Active Listening
    Listening to others, not interrupting, and asking good questions.
    Importance: 69/100
  • Critical Thinking
    Thinking about the pros and cons of different ways to solve a problem.
    Importance: 63/100
  • Reading Comprehension
    Reading work-related information.
    Importance: 60/100
  • Active Learning
    Figuring out how to use new ideas or things.
    Importance: 56/100
  • Speaking
    Talking to others.
    Importance: 56/100
  • Complex Problem Solving
    Noticing a problem and figuring out the best way to solve it.
    Importance: 56/100
  • Time Management
    Managing your time and the time of other people.
    Importance: 53/100
  • Judgment and Decision Making
    Thinking about the pros and cons of different options and picking the best one.
    Importance: 53/100
  • Writing
    Writing things for co-workers or customers.
    Importance: 53/100
  • Monitoring
    Keeping track of how well people and/or groups are doing in order to make improvements.
    Importance: 50/100
  • Coordination
    Changing what is done based on other people's actions.
    Importance: 50/100
  • Social Perceptiveness
    Understanding people's reactions.
    Importance: 47/100
  • Persuasion
    Talking people into changing their minds or their behavior.
    Importance: 44/100
  • Systems Analysis
    Figuring out how a system should work and how changes in the future will affect it.
    Importance: 44/100
  • Learning Strategies
    Using the best training or teaching strategies for learning new things.
    Importance: 41/100
  • Systems Evaluation
    Measuring how well a system is working and how to improve it.
    Importance: 41/100
  • Negotiation
    Bringing people together to solve differences.
    Importance: 38/100
  • Quality Control Analysis
    Testing how well a product or service works.
    Importance: 38/100
  • Service Orientation
    Looking for ways to help people.
    Importance: 38/100
  • Instructing
    Teaching people how to do something.
    Importance: 35/100
  • Operations Monitoring
    Watching gauges, dials, or display screens to make sure a machine is working.
    Importance: 31/100
  • Management of Personnel Resources
    Selecting and managing the best workers for a job.
    Importance: 31/100
  • Operations Analysis
    Figuring out what a product or service needs to be able to do.
    Importance: 28/100
  • Troubleshooting
    Figuring out what is causing equipment, machines, wiring, or computer programs to not work.
    Importance: 22/100
  • Operation and Control
    Using equipment or systems.
    Importance: 22/100
  • Mathematics
    Using math to solve problems.
    Importance: 22/100
  • Equipment Selection
    Deciding what kind of tools and equipment are needed to do a job.
    Importance: 19/100
  • Technology Design
    Making equipment and technology useful for customers.
    Importance: 19/100
  • Management of Material Resources
    Managing equipment and materials.
    Importance: 16/100
  • Management of Financial Resources
    Making spending decisions and keeping track of what is spent.
    Importance: 16/100
  • Programming
    Writing computer programs.
    Importance: 13/100
  • Equipment Maintenance
    Planning and doing the basic maintenance on equipment.
    Importance: 10/100
  • Repairing
    Repairing machines or systems using the right tools.
    Importance: 10/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Knowledge for Film and Video Editors

In order of importance

  • Communications and Media
    Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
    Importance: 99/100
  • English Language
    Knowledge of the structure and content of the English language including the meaning and spelling of words, and rules of composition and grammar.
    Importance: 90/100
  • Computers and Electronics
    Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
    Importance: 88/100
  • Telecommunications
    Knowledge of transmission, broadcasting, switching, control, and operation of telecommunications systems.
    Importance: 78/100
  • Fine Arts
    Knowledge of the theory and techniques required to compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
    Importance: 76/100
  • Production and Processing
    Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods.
    Importance: 68/100
  • Customer and Personal Service
    Knowledge of principles and processes for providing customer and personal services. This includes customer needs assessment, meeting quality standards for services, and evaluation of customer satisfaction.
    Importance: 61/100
  • Engineering and Technology
    Knowledge of the practical application of engineering science and technology. This includes applying principles, techniques, procedures, and equipment to the design and production of various goods and services.
    Importance: 59/100
  • Administration and Management
    Knowledge of business and management principles involved in strategic planning, resource allocation, human resources modeling, leadership technique, production methods, and coordination of people and resources.
    Importance: 57/100
  • Administrative
    Knowledge of administrative and office procedures and systems such as word processing, managing files and records, stenography and transcription, designing forms, and workplace terminology.
    Importance: 56/100
  • Design
    Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
    Importance: 56/100
  • Sales and Marketing
    Knowledge of principles and methods for showing, promoting, and selling products or services. This includes marketing strategy and tactics, product demonstration, sales techniques, and sales control systems.
    Importance: 55/100
  • Education and Training
    Knowledge of principles and methods for curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
    Importance: 52/100
  • Law and Government
    Knowledge of laws, legal codes, court procedures, precedents, government regulations, executive orders, agency rules, and the democratic political process.
    Importance: 45/100
  • History and Archeology
    Knowledge of historical events and their causes, indicators, and effects on civilizations and cultures.
    Importance: 42/100
  • Personnel and Human Resources
    Knowledge of principles and procedures for personnel recruitment, selection, training, compensation and benefits, labor relations and negotiation, and personnel information systems.
    Importance: 38/100
  • Foreign Language
    Knowledge of the structure and content of a foreign (non-English) language including the meaning and spelling of words, rules of composition and grammar, and pronunciation.
    Importance: 33/100
  • Geography
    Knowledge of principles and methods for describing the features of land, sea, and air masses, including their physical characteristics, locations, interrelationships, and distribution of plant, animal, and human life.
    Importance: 33/100
  • Transportation
    Knowledge of principles and methods for moving people or goods by air, rail, sea, or road, including the relative costs and benefits.
    Importance: 31/100
  • Mathematics
    Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.
    Importance: 31/100
  • Economics and Accounting
    Knowledge of economic and accounting principles and practices, the financial markets, banking, and the analysis and reporting of financial data.
    Importance: 29/100
  • Public Safety and Security
    Knowledge of relevant equipment, policies, procedures, and strategies to promote effective local, state, or national security operations for the protection of people, data, property, and institutions.
    Importance: 25/100
  • Philosophy and Theology
    Knowledge of different philosophical systems and religions. This includes their basic principles, values, ethics, ways of thinking, customs, practices, and their impact on human culture.
    Importance: 22/100
  • Sociology and Anthropology
    Knowledge of group behavior and dynamics, societal trends and influences, human migrations, ethnicity, cultures, and their history and origins.
    Importance: 19/100
  • Mechanical
    Knowledge of machines and tools, including their designs, uses, repair, and maintenance.
    Importance: 18/100
  • Medicine and Dentistry
    Knowledge of the information and techniques needed to diagnose and treat human injuries, diseases, and deformities. This includes symptoms, treatment alternatives, drug properties and interactions, and preventive health-care measures.
    Importance: 18/100
  • Psychology
    Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
    Importance: 17/100
  • Therapy and Counseling
    Knowledge of principles, methods, and procedures for diagnosis, treatment, and rehabilitation of physical and mental dysfunctions, and for career counseling and guidance.
    Importance: 8/100
  • Physics
    Knowledge and prediction of physical principles, laws, their interrelationships, and applications to understanding fluid, material, and atmospheric dynamics, and mechanical, electrical, atomic and sub-atomic structures and processes.
    Importance: 8/100
  • Food Production
    Knowledge of techniques and equipment for planting, growing, and harvesting food products (both plant and animal) for consumption, including storage/handling techniques.
    Importance: 5/100
  • Building and Construction
    Knowledge of materials, methods, and the tools involved in the construction or repair of houses, buildings, or other structures such as highways and roads.
    Importance: 5/100
  • Chemistry
    Knowledge of the chemical composition, structure, and properties of substances and of the chemical processes and transformations that they undergo. This includes uses of chemicals and their interactions, danger signs, production techniques, and disposal methods.
    Importance: 3/100
  • Biology
    Knowledge of plant and animal organisms, their tissues, cells, functions, interdependencies, and interactions with each other and the environment.
    Importance: 3/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Physical Abilities for Film and Video Editors

In order of importance

  • Near Vision
    Seeing details up close.
    Importance: 72/100
  • Oral Comprehension
    Listening and understanding what people say.
    Importance: 72/100
  • Oral Expression
    Communicating by speaking.
    Importance: 69/100
  • Information Ordering
    Ordering or arranging things.
    Importance: 69/100
  • Visualization
    Imagining how something will look after it is moved around or changed.
    Importance: 66/100
  • Fluency of Ideas
    Coming up with lots of ideas.
    Importance: 66/100
  • Written Comprehension
    Reading and understanding what is written.
    Importance: 66/100
  • Originality
    Creating new and original ideas.
    Importance: 63/100
  • Speech Clarity
    Speaking clearly.
    Importance: 63/100
  • Deductive Reasoning
    Using rules to solve problems.
    Importance: 60/100
  • Written Expression
    Communicating by writing.
    Importance: 60/100
  • Category Flexibility
    Grouping things in different ways.
    Importance: 60/100
  • Speech Recognition
    Recognizing spoken words.
    Importance: 60/100
  • Selective Attention
    Paying attention to something without being distracted.
    Importance: 60/100
  • Problem Sensitivity
    Noticing when problems happen.
    Importance: 56/100
  • Inductive Reasoning
    Making general rules or coming up with answers from lots of detailed information.
    Importance: 53/100
  • Perceptual Speed
    Quickly comparing groups of letters, numbers, pictures, or other things.
    Importance: 53/100
  • Visual Color Discrimination
    Noticing the difference between colors, including shades and brightness.
    Importance: 53/100
  • Flexibility of Closure
    Seeing hidden patterns.
    Importance: 53/100
  • Far Vision
    Seeing details that are far away.
    Importance: 47/100
  • Finger Dexterity
    Putting together small parts with your fingers.
    Importance: 47/100
  • Control Precision
    Quickly changing the controls of a machine, car, truck or boat.
    Importance: 41/100
  • Speed of Closure
    Quickly knowing what you are looking at.
    Importance: 38/100
  • Time Sharing
    Doing two or more things at the same time.
    Importance: 38/100
  • Arm-Hand Steadiness
    Keeping your arm or hand steady.
    Importance: 35/100
  • Manual Dexterity
    Holding or moving items with your hands.
    Importance: 35/100
  • Auditory Attention
    Paying attention to one sound while there are other distracting sounds.
    Importance: 31/100
  • Memorization
    Remembering words, numbers, pictures, or steps.
    Importance: 31/100
  • Hearing Sensitivity
    Telling the difference between sounds.
    Importance: 31/100
  • Mathematical Reasoning
    Choosing the right type of math to solve a problem.
    Importance: 25/100
  • Number Facility
    Adding, subtracting, multiplying, or dividing.
    Importance: 25/100
  • Wrist-Finger Speed
    Making fast, simple, repeated movements of your fingers, hands, and wrists.
    Importance: 16/100
  • Trunk Strength
    Using your lower back and stomach.
    Importance: 16/100
  • Depth Perception
    Deciding which thing is closer or farther away from you, or deciding how far away it is from you.
    Importance: 16/100
  • Reaction Time
    Quickly moving your hand, finger, or foot based on a sound, light, picture or other command.
    Importance: 10/100
  • Rate Control
    Changing when and how fast you move based on how something else is moving.
    Importance: 10/100
  • Extent Flexibility
    Bending, stretching, twisting, or reaching with your body, arms, and/or legs.
    Importance: 6/100
  • Multilimb Coordination
    Using your arms and/or legs together while sitting, standing, or lying down.
    Importance: 3/100
  • Sound Localization
    Noticing the direction that a sound came from.
    Importance: 3/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Tools and Technology used by Film and Video Editors

  • Media control systems
  • Video editors
  • Digital video disk players or recorders
  • Video streaming system
  • Desktop computers
  • Notebook computers
  • Personal computers
  • Network routers
  • Video creation and editing software
    • Adobe Director
    • Adobe Premiere Pro
    • Apple DVD Studio Pro
    • Apple Final Cut Pro
    • Apple QuickTime
    • Autodesk Smoke
    • Avid Technology audio visual editing software
    • Boris FX Continuum Complete
    • DaVinci Resolve
    • Screencastify
    • Sorenson Media Sorenson Squeeze
    • TikTok
    • Video editing software
    • Windows Media Services
    • YouTube
  • Web platform development software
    • AJAX
    • Cascading style sheets CSS
    • Hypertext markup language HTML
    • JavaScript
    • RSS
  • Graphics or photo imaging software
    • Adobe After Effects
    • Adobe Creative Cloud software
    • Adobe Illustrator
    • Adobe Photoshop
  • Web page creation and editing software
    • Brightcove
    • Google Video
    • Instagram
  • Spreadsheet software
    • Microsoft Excel
  • Filesystem software
    • Apple Xsan
  • Enterprise application integration software
    • Extensible markup language XML
  • Office suite software
    • Microsoft Office software
  • Word processing software
    • Microsoft Word
  • Computer aided design CAD software
    • Autodesk Maya
  • Music or sound editing software
    • Avid Digidesign Pro Tools
  • Internet browser software
    • Web browser software
  • Presentation software
    • Microsoft PowerPoint
  • Project management software
    • Project management software

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Employment Industries for Film and Video Editors

  • Media streaming distribution services, social networks, and other media networks and content providers
    2,600 employed
  • Advertising, public relations, and related services
    2,100 employed
  • Management, scientific, and technical consulting services
    1,000 employed
  • Television broadcasting stations
    1,000 employed
  • Computer systems design and related services
    900 employed

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Career Information Datasources for Film and Video Editors

Why Study Multimedia Creator at LSC?

The Multimedia Creator program is designed to prepare graduates for a wide variety of positions in multimedia production. Graduates are trained for jobs ranging from on-air personalities to positions on production or news teams. Graduates will also gain skills needed for careers in multimedia and film style production. Lake Superior College multimedia studies students receive valuable hands-on experience in LSC’s own audio and video studios as well as through internships and experiences at local broadcast stations and media companies.

Paying for College

Lake Superior College$5,931LSC IceHawks Logo 
Minnesota State Colleges$6,444 
Minnesota State Universities$10,643 
University of Minnesota$14,928 
Minnesota Private Colleges and Universities$44,928
*Based on average 2025-26 tuition and fees. For the exact costs, contact the institution that interests you. Does not include room and board.

Program Participation Requirements

Pre-program Requirements

Successful entry into this program requires a specific level of skill in the areas of English and reading. Program entry will depend, in part, on meeting the prerequisites listed below:

English/Reading:

  • College level reading
  • Eligible for ENGL 1106 - College Composition I

There are other ways to qualify. Visit Course Placement to find out more.

Required Courses:

Course Title Credits
Semester 1
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MCOM 1400 Introduction to Mass Communication

An introduction to the development, functions, and changing landscape of mass communication and the media. Emphasis is placed on current media structure and operation, technological changes, concentrated ownership and regulations, and the impact on the individual and the culture. Additional focus is placed on building media literacy skills. MTC Goal Areas: (9) Ethical and Civic Responsibility. (Prerequisites: None) (3 hrs lec/0 hrs lab/0 hrs OJT)

MCOM 1400
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MCOM 1400 Introduction to Mass Communication

An introduction to the development, functions, and changing landscape of mass communication and the media. Emphasis is placed on current media structure and operation, technological changes, concentrated ownership and regulations, and the impact on the individual and the culture. Additional focus is placed on building media literacy skills. MTC Goal Areas: (9) Ethical and Civic Responsibility. (Prerequisites: None) (3 hrs lec/0 hrs lab/0 hrs OJT)

Introduction to Mass Communication
3
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MCOM 1420 Digital Video Production

This course will provide an introduction to the technical and aesthetic aspects of digital video production. Students will develop fundamental understanding, skills, and proficiency in camera production. Students will develop fundamental understanding, skills, and proficiency in camera set-up and operation, lighting, basic audio, pre-production, and editing techniques. Students will work individually and as a team to plan, shoot, and edit short projects. Students are encouraged to draw on individual backgrounds, skills, experiences, etc. in their approach to their work. (Prerequisites: ENGL0950 or ENGL0955 or READ0950 or READ0955, or equivalent, or 78 or higher on the reading comprehension portion of the CPT, or previous course or experience, can be taken concurrently) (2 hrs lec/2 hrs lab/0 hrs OJT)

MCOM 1420*
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MCOM 1420 Digital Video Production

This course will provide an introduction to the technical and aesthetic aspects of digital video production. Students will develop fundamental understanding, skills, and proficiency in camera production. Students will develop fundamental understanding, skills, and proficiency in camera set-up and operation, lighting, basic audio, pre-production, and editing techniques. Students will work individually and as a team to plan, shoot, and edit short projects. Students are encouraged to draw on individual backgrounds, skills, experiences, etc. in their approach to their work. (Prerequisites: ENGL0950 or ENGL0955 or READ0950 or READ0955, or equivalent, or 78 or higher on the reading comprehension portion of the CPT, or previous course or experience, can be taken concurrently) (2 hrs lec/2 hrs lab/0 hrs OJT)

Digital Video Production
3
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MCOM 1400 Introduction to Mass Communication

An introduction to the development, functions, and changing landscape of mass communication and the media. Emphasis is placed on current media structure and operation, technological changes, concentrated ownership and regulations, and the impact on the individual and the culture. Additional focus is placed on building media literacy skills. MTC Goal Areas: (9) Ethical and Civic Responsibility. (Prerequisites: None) (3 hrs lec/0 hrs lab/0 hrs OJT)

MCOM 1400
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MCOM 1400 Introduction to Mass Communication

An introduction to the development, functions, and changing landscape of mass communication and the media. Emphasis is placed on current media structure and operation, technological changes, concentrated ownership and regulations, and the impact on the individual and the culture. Additional focus is placed on building media literacy skills. MTC Goal Areas: (9) Ethical and Civic Responsibility. (Prerequisites: None) (3 hrs lec/0 hrs lab/0 hrs OJT)

Introduction to Mass Communication
3
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MCOM 1420 Digital Video Production

This course will provide an introduction to the technical and aesthetic aspects of digital video production. Students will develop fundamental understanding, skills, and proficiency in camera production. Students will develop fundamental understanding, skills, and proficiency in camera set-up and operation, lighting, basic audio, pre-production, and editing techniques. Students will work individually and as a team to plan, shoot, and edit short projects. Students are encouraged to draw on individual backgrounds, skills, experiences, etc. in their approach to their work. (Prerequisites: ENGL0950 or ENGL0955 or READ0950 or READ0955, or equivalent, or 78 or higher on the reading comprehension portion of the CPT, or previous course or experience, can be taken concurrently) (2 hrs lec/2 hrs lab/0 hrs OJT)

MCOM 1420*
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MCOM 1420 Digital Video Production

This course will provide an introduction to the technical and aesthetic aspects of digital video production. Students will develop fundamental understanding, skills, and proficiency in camera production. Students will develop fundamental understanding, skills, and proficiency in camera set-up and operation, lighting, basic audio, pre-production, and editing techniques. Students will work individually and as a team to plan, shoot, and edit short projects. Students are encouraged to draw on individual backgrounds, skills, experiences, etc. in their approach to their work. (Prerequisites: ENGL0950 or ENGL0955 or READ0950 or READ0955, or equivalent, or 78 or higher on the reading comprehension portion of the CPT, or previous course or experience, can be taken concurrently) (2 hrs lec/2 hrs lab/0 hrs OJT)

Digital Video Production
3
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MCOM 1422 Audio for the Media

This course will introduce audio recording and editing for multimedia applications. Audio software will be used to record and edit various projects. Voice recordings, sound effects, and music will be mixed and synced for audio and video production. Students will work independently and in teams to plan, record, and edit short audio projects. (Prerequisites: College-level reading) (2 hrs lec/2 hrs lab/0 hrs OJT)

MCOM 1422*
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MCOM 1422 Audio for the Media

This course will introduce audio recording and editing for multimedia applications. Audio software will be used to record and edit various projects. Voice recordings, sound effects, and music will be mixed and synced for audio and video production. Students will work independently and in teams to plan, record, and edit short audio projects. (Prerequisites: College-level reading) (2 hrs lec/2 hrs lab/0 hrs OJT)

Audio for the Media
3
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MCOM 1435 Video Graphics and Animation

This course introduces students to the artistic elements of computer graphics, screen design, and animation principles. Students will work extensively with Adobe and Avid software systems. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

MCOM 1435
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MCOM 1435 Video Graphics and Animation

This course introduces students to the artistic elements of computer graphics, screen design, and animation principles. Students will work extensively with Adobe and Avid software systems. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

Video Graphics and Animation
3
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ENGL 1106 College Composition I

First semester college-level composition course focusing on writing expository prose using word processing as a tool for composing. Emphasis is on writing as a process, critical reading, developing a voice, and grammar review. Presupposes competency in Standard English. This course is required of all students working toward an AA degree. MTC goal areas: (1) Communication (Prerequisites: ENGL0950 or ENGL0955 or READ0950 or READ0955 with a "C" or better, or 77.50 or higher on the reading comprehension portion of the CPT.) (3 hrs lec/0 hrs lab/0 hrs OJT)

ENGL 1106
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ENGL 1106 College Composition I

First semester college-level composition course focusing on writing expository prose using word processing as a tool for composing. Emphasis is on writing as a process, critical reading, developing a voice, and grammar review. Presupposes competency in Standard English. This course is required of all students working toward an AA degree. MTC goal areas: (1) Communication (Prerequisites: ENGL0950 or ENGL0955 or READ0950 or READ0955 with a "C" or better, or 77.50 or higher on the reading comprehension portion of the CPT.) (3 hrs lec/0 hrs lab/0 hrs OJT)

College Composition I
3
Semester 2
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MCOM 1424 Digital Video Editing

This course will expand on the skills and concepts introduced in Digital Video Production. Students will explore the principles of advanced computer controlled and non-linear digital editing. Students will work as a team to plan, shoot, and edit short projects. Students will create desktop video with Avid Express and Adobe Premiere software. (Prerequisites: None) (2 hrs lec/2 hrs lab/0 hrs OJT)

MCOM 1424
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MCOM 1424 Digital Video Editing

This course will expand on the skills and concepts introduced in Digital Video Production. Students will explore the principles of advanced computer controlled and non-linear digital editing. Students will work as a team to plan, shoot, and edit short projects. Students will create desktop video with Avid Express and Adobe Premiere software. (Prerequisites: None) (2 hrs lec/2 hrs lab/0 hrs OJT)

Digital Video Editing
3
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MCOM 1426 Project Production Management

This course will introduce the students to the process of evaluating clients' needs, preparing written production documents, and completing class-initiated projects. Students will learn script writing techniques for multimedia productions. (Prerequisites: None) (2 hr lec/2 hrs lab/0 hrs OJT)

MCOM 1426
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MCOM 1426 Project Production Management

This course will introduce the students to the process of evaluating clients' needs, preparing written production documents, and completing class-initiated projects. Students will learn script writing techniques for multimedia productions. (Prerequisites: None) (2 hr lec/2 hrs lab/0 hrs OJT)

Project Production Management
3
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MCOM 1797 Media Studies Internship

A cooperative training program between Lake Superior College and businesses which allows students to apply competencies learned in the program to an employment work experience. (Prerequisites: MCOM1422 and MCOM1424 [or previous course or experience] can be taken concurrently) (0 hrs lec/0 hrs lab/3-9 hrs OJT)

MCOM 1797*
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MCOM 1797 Media Studies Internship

A cooperative training program between Lake Superior College and businesses which allows students to apply competencies learned in the program to an employment work experience. (Prerequisites: MCOM1422 and MCOM1424 [or previous course or experience] can be taken concurrently) (0 hrs lec/0 hrs lab/3-9 hrs OJT)

Media Studies Internship
variable credits
  Electives (refer to Electives Table) 3
Total:   27

*Requires a prerequisite or instructor's consent

Electives:

Choose 3 credits from the following:

Course Title Credits
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ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contemporary artists. Major areas covered include digital drawing/painting, design, photo manipulation, and 3-D applications. Basic concepts of design are also covered. Students examine the aesthetic, theoretical, and historical aspects of digital art as an expressive medium. This course is intended for students with a working knowledge of Windows or Macintosh platform. MTC goal area: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 1111
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ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contemporary artists. Major areas covered include digital drawing/painting, design, photo manipulation, and 3-D applications. Basic concepts of design are also covered. Students examine the aesthetic, theoretical, and historical aspects of digital art as an expressive medium. This course is intended for students with a working knowledge of Windows or Macintosh platform. MTC goal area: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

Introduction to Digital Art
3
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ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of photography as an expressive medium. Students will need to supply their own digital camera. Information on selecting a digital camera will be covered during the first week of the course. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: Working knowledge of Windows or Macintosh platform) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 1500
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ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of photography as an expressive medium. Students will need to supply their own digital camera. Information on selecting a digital camera will be covered during the first week of the course. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: Working knowledge of Windows or Macintosh platform) (1 hr lec/4 hrs lab/0 hrs OJT)

Digital Photography I
3
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CIS 1406 HTML & CSS

Learn how to create web sites using Hypertext Markup Language (HTML) and Cascading Style Sheets (CSS). Hands-on exercises will guide students through the design and construction of complete HTML web sites styled with CSS while utilizing images, animations, other multimedia, tables, and forms. (Prerequisite: College-level reading) (2 hrs lec/2 hrs lab/0 hrs OJT)

CIS 1406
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CIS 1406 HTML & CSS

Learn how to create web sites using Hypertext Markup Language (HTML) and Cascading Style Sheets (CSS). Hands-on exercises will guide students through the design and construction of complete HTML web sites styled with CSS while utilizing images, animations, other multimedia, tables, and forms. (Prerequisite: College-level reading) (2 hrs lec/2 hrs lab/0 hrs OJT)

HTML & CSS
3
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CIS 1412 Web Graphics I

This course introduces students in using a graphics program, scanner, and other digital devices to create and edit graphic images for the Web. Topics also include optimization, layers, color transformation, clone, masks, and special effects of graphics and images. (Prerequisites: CIS1402; ENGL0950 or ENGL0955 or READ0950 or READ0955, or equivalent, or 78 or higher on the reading comprehension portion of the CPT; MATH0460; or concurrent enrollment) (2 hrs lec/2 hrs lab/0 hrs OJT)

CIS 1412*
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CIS 1412 Web Graphics I

This course introduces students in using a graphics program, scanner, and other digital devices to create and edit graphic images for the Web. Topics also include optimization, layers, color transformation, clone, masks, and special effects of graphics and images. (Prerequisites: CIS1402; ENGL0950 or ENGL0955 or READ0950 or READ0955, or equivalent, or 78 or higher on the reading comprehension portion of the CPT; MATH0460; or concurrent enrollment) (2 hrs lec/2 hrs lab/0 hrs OJT)

Web Graphics I
3
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COMM 1125 Small Group Communication

This course is designed for students to learn the basic principles of small group communication and improve participation by practicing and analyzing the processes of group structures, functions, roles, tasks. Leadership functions with practical application of problem-solving and oral communication skills will develop through project analyses and applications. (MTC goal area: (1) Communication) (Prerequisites: College-level reading) (3 hrs lec/0 hrs lab/0 hrs OJT)

COMM 1125
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COMM 1125 Small Group Communication

This course is designed for students to learn the basic principles of small group communication and improve participation by practicing and analyzing the processes of group structures, functions, roles, tasks. Leadership functions with practical application of problem-solving and oral communication skills will develop through project analyses and applications. (MTC goal area: (1) Communication) (Prerequisites: College-level reading) (3 hrs lec/0 hrs lab/0 hrs OJT)

Small Group Communication
3
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ELTN 1422 Media and Cabling

In this course, the student will learn various wiring strategies using various types of cables and connectors. The student will learn to run and terminate cables in accordance with industry standards and will learn to use cable testing equipment to troubleshoot faulty installations. (Prerequisite: None) (1 hr lec/2 hrs lab/0 hrs OJT)

ELTN 1422
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ELTN 1422 Media and Cabling

In this course, the student will learn various wiring strategies using various types of cables and connectors. The student will learn to run and terminate cables in accordance with industry standards and will learn to use cable testing equipment to troubleshoot faulty installations. (Prerequisite: None) (1 hr lec/2 hrs lab/0 hrs OJT)

Media and Cabling
2
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HUM 2015 Film Appreciation

This course examines the motion picture as an art form and as a medium for cultural expression, exploring the origins and evolution of film and the film industry through selected screenings, readings, and analysis. MIC goal areas: (6) Humanities and Fine Arts, and (8) Global Perspective. (Prerequisites: ENGL1106 with a grade of "C" or better; READ1450 highly recommended) (3 hrs lec/0 hrs lab/0 hrs OJT)

HUM 2015
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HUM 2015 Film Appreciation

This course examines the motion picture as an art form and as a medium for cultural expression, exploring the origins and evolution of film and the film industry through selected screenings, readings, and analysis. MIC goal areas: (6) Humanities and Fine Arts, and (8) Global Perspective. (Prerequisites: ENGL1106 with a grade of "C" or better; READ1450 highly recommended) (3 hrs lec/0 hrs lab/0 hrs OJT)

Film Appreciation
3
MCOM 1897 Advanced Multimedia Internship 1-6
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MUSC 1110 Appreciation of Music

This course deals with the techniques of listening and of understanding serious music through the study of over 400 years of classical music. It includes the styles of various eras, their composers, and cultural background. This survey course is designed as a fine arts offering and does not require a background in music. Students are expected to attend one music event. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (3 hrs lec/0 hrs lab/0 hrs OJT)

MUSC 1110
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MUSC 1110 Appreciation of Music

This course deals with the techniques of listening and of understanding serious music through the study of over 400 years of classical music. It includes the styles of various eras, their composers, and cultural background. This survey course is designed as a fine arts offering and does not require a background in music. Students are expected to attend one music event. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (3 hrs lec/0 hrs lab/0 hrs OJT)

Appreciation of Music
3

*Requires a prerequisite

Program Outcomes

Upon graduation, students will be able to:

  • Create, produce, record, and edit video projects and productions.
  • Voice, produce, record, and edit audio projects and productions.
  • Work independently and collaboratively in teams to produce multimedia productions.
  • Apply industry terminology and techniques common to multimedia production and process.

LSC Student Video Productions

Media Studies Graduates

Media Studies Student Production

LSC Career Path - Produced by Media Studies

Careers Held By Media Graduates

Audio and Video Equipment Technicians Growth rate: 11.6%

Operate audio or video equipment for concerts, sports events, or other gatherings.

Film and Video Editors Growth rate: 13.9%

Organize and put together raw video footage into a completed production.

Camera Operators Growth rate: 8.1%

Operate television, video, or movie cameras to record information.

Multimedia Artists and Animators Growth rate: 4.2%

Create special effects or animation using film, video, computers, or other electronic tools.

Producers and Directors Growth rate: 4.8%

Produce or direct TV shows, movies, or other types of entertainment.

Meet Misael, Media Studies Student

Media Studies at Lake Superior College

Student and Graduate Awards

AL - Student Upper Midwest Emmy Recipient (Music Video)

DESTEN - Upper Midwest Emmy Recipient, Photojournalist (WDIO)

DUSTIN - Two-Time Upper Midwest Emmy Recipient, Photojournalist / Editor (KBJR)

JACOB - Upper Midwest Emmy Recipient, Director/Sunrise (KARE 11)

JOSHUA - Upper Midwest Emmy Recipient, Producer/10 p.m. Broadcast (KBJR)

KELLY - Webby Award, Producer/Editor, Video Series and Channels (Camp Woodward)

MICHELLE - Innovative Online Advertising, MN Newspaper Association, 6 Upper Midwest Emmy Nominations, Producer/Videographer (KMSP), National Promax Gold Award, Promotional

SHAWN - Upper Midwest Emmy Recipient, Director/Noon Broadcast (KBJR)

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