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Art Transfer Pathway

  • Associate of Fine Arts (AFA)
  • 60 credits
  • Delivery Method: On-Campus

Why Study Art Transfer Pathway at LSC?

The Art Transfer Pathway AFA offers students a powerful option: the opportunity to complete an Associate of Fine Arts degree with course credits that directly transfer to designated art bachelor’s degree programs at Minnesota State universities. The curriculum has been specifically designed so that students completing this pathway degree and transferring to one of the seven Minnesota State universities enter the university with junior-year status. All courses in the Transfer Pathway associate of fine arts degree will directly transfer and apply to the designated bachelor’s degree programs in a related field.

Universities within the Minnesota State system include Bemidji State University; Metropolitan State University; Minnesota State University, Mankato; Minnesota State University, Moorhead; Southwest State University; St. Cloud State University; and Winona State University.

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Career Information

Below you will find the Career Field and Career Cluster that this program is related to. Learn more about if this career area fits your interests!

Is Arts, Audio/Video Technology, and Communications right for you?

Arts, audio/video technology, and communications workers use creativity and their talents on the job. You might work for an audience as a performer or artist. This includes painters, dancers, sculptors, actors, and singers. Or, you might work behind the scenes to make a performance successful. This includes set designers, editors, broadcast technicians, and camera operators.

$64K

$30/hr

Median annual salary/wage for
Fine Artists, Including Painters, Sculptors, and Illustrators
in Minnesota

Details

5%

Projected job growth
in the next decade

Details

27K

Fine Artists, Including Painters, Sculptors, and Illustrators are currently employed

Details

This data is delivered by an API from CareerOneStop, sponsored by U.S. Department of Labor, Employment and Training Administration. www.careeronestop.org Find more information including data update schedules at CareerOneStop's Data Sources (https://www.careeronestop.org/Help/data-sources.aspx). Full list of datasources.

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Median Annual Salary/Wage Earnings for Fine Artists, Including Painters, Sculptors, and Illustrators

the United States

$61K
$29/hr

$26K - $141K

$12/hr - $67/hr

Minnesota

$64K
$30/hr

$33K - $101K

$16/hr - $48/hr

The Occupational Employment and Wage Statistics (OEWS) program produces employment and wage estimates annually for over 800 occupations. These estimates are available for the nation as a whole, for individual states, and for metropolitan and nonmetropolitan areas; national occupational estimates for specific industries are also available.

Salary data are from U.S. Department of Labor, Bureau of Labor Statistics, Occupational Employment and Wage Statistics (OEWS) program (www.bls.gov/oes/). Current as of May 2024.

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Projected 10-Year Job Growth for Fine Artists, Including Painters, Sculptors, and Illustrators

Outlook: Below Average

the United States

-1%

Projected Annual Job Openings: 2,200

2024 to 2034

Minnesota

5%

Projected Annual Job Openings: 40

2022 to 2032

My Next Move provides career outlook designations that include Bright, Average, or Below Average. Bright Outlook occupations are expected to grow rapidly in the next several years, will have large numbers of job openings, or are new and emerging occupations.

Occupation outlook data come from O*NET Bright Outlook occupations (www.onetonline.org/find/bright) and My Next Move career outlook designations (www.onetcenter.org/bright/current/mnm_outlook.html). Note this information is only available at a national level, so even if you selected a state, you’ll see this information for the whole country. Current as of November 2024.

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Employment Numbers for Fine Artists, Including Painters, Sculptors, and Illustrators

the United States

Estimated Employment:

26,500

Minnesota

Estimated Employment:

380

My Next Move provides career outlook designations that include Bright, Average, or Below Average. Bright Outlook occupations are expected to grow rapidly in the next several years, will have large numbers of job openings, or are new and emerging occupations.

Occupation outlook data come from O*NET Bright Outlook occupations (www.onetonline.org/find/bright) and My Next Move career outlook designations (www.onetcenter.org/bright/current/mnm_outlook.html). Note this information is only available at a national level, so even if you selected a state, you’ll see this information for the whole country. Current as of November 2024.

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Alternative Job Titles for Fine Artists, Including Painters, Sculptors, and Illustrators

  • Artist
  • Automotive Artist
  • Blacksmith
  • Fine Artist
  • Ice Carver
  • Illustrator
  • Muralist
  • Painter
  • Portrait Artist
  • Sculptor

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Job Tasks and Activities for Fine Artists, Including Painters, Sculptors, and Illustrators

  • Apply finishes to artwork, crafts, or displays.
  • Apply paint to surfaces.
  • Apply solvents and cleaning agents to clean surfaces of paintings, and to remove accretions, discolorations, and deteriorated varnish.
  • Arrange artwork, products, or props.
  • Brush or spray protective or decorative finishes on completed background panels, informational legends, exhibit accessories, or finished paintings.
  • Build models, patterns, or templates.
  • Clean objects.
  • Clean surfaces in preparation for work activities.
  • Collaborate with engineers, mechanics, and other technical experts as necessary to build and install creations.
  • Collaborate with others to determine technical details of productions.
  • Collaborate with others to prepare or perform artistic productions.
  • Collaborate with writers who create ideas, stories, or captions that are combined with artists' work.
  • Conduct research to inform art, designs, or other work.
  • Confer with clients, editors, writers, art directors, and other interested parties regarding the nature and content of artwork to be produced.
  • Construct distinctive physical objects for artistic, functional, or commercial purposes.
  • Coordinate logistics for productions or events.
  • Create and prepare sketches and model drawings of cartoon characters, providing details from memory, live models, manufactured products, or reference materials.
  • Create finished art work as decoration, or to elucidate or substitute for spoken or written messages.
  • Create sculptures, statues, and other three-dimensional artwork by using abrasives and tools to shape, carve, and fabricate materials such as clay, stone, wood, or metal.
  • Create sketches, profiles, or likenesses of posed subjects or photographs, using any combination of freehand drawing, mechanical assembly kits, and computer imaging.
  • Cut, bend, laminate, arrange, and fasten individual or mixed raw and manufactured materials and products to form works of art.
  • Develop artistic or design concepts for decoration, exhibition, or commercial purposes.
  • Develop project budgets for approval, estimating time lines and material costs.
  • Draw detailed or technical illustrations.
  • Estimate costs for projects or productions.
  • Frame and mat artwork for display or sale.
  • Immerse objects or workpieces in cleaning or coating solutions.
  • Integrate and develop visual elements, such as line, space, mass, color, and perspective, to produce desired effects, such as the illustration of ideas, emotions, or moods.
  • Maintain portfolios of artistic work to demonstrate styles, interests, and abilities.
  • Maintain records, documents, or other files.
  • Market artwork through brochures, mailings, or Web sites.
  • Model substances such as clay or wax, using fingers and small hand tools to form objects.
  • Monitor current trends.
  • Monitor events, trends, and other circumstances, research specific subject areas, attend art exhibitions, and read art publications to develop ideas and keep current on art world activities.
  • Operate still or video cameras or related equipment.
  • Perform marketing activities.
  • Photograph objects, places, or scenes for reference material.
  • Prepare materials for preservation, storage, or display.
  • Present work to clients for approval.
  • Render drawings, illustrations, and sketches of buildings, manufactured products, or models, working from sketches, blueprints, memory, models, or reference materials.
  • Research new technologies.
  • Send information, materials or documentation.
  • Set up exhibitions of artwork for display or sale.
  • Shade and fill in sketch outlines and backgrounds, using a variety of media such as water colors, markers, and transparent washes, labeling designated colors when necessary.
  • Study different techniques to learn how to apply them to artistic endeavors.
  • Submit artwork to shows or galleries.
  • Submit preliminary or finished artwork or project plans to clients for approval, incorporating changes as necessary.
  • Teach artistic techniques to children or adults.
  • Teach classes in area of specialization.
  • Trace drawings onto clear acetate for painting or coloring, or trace them with ink to make final copies.
  • Use materials such as pens and ink, watercolors, charcoal, oil, or computer software to create artwork.

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Interests for Fine Artists, Including Painters, Sculptors, and Illustrators

  • Artistic
    Creating original visual artwork, performances, written works, food, or music for a variety of media, or applying artistic principles to the design of various objects and materials.
  • Realistic
    Designing, building, or repairing equipment, materials, or structures, engaging in physical activity, or working outdoors.

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Skills for Fine Artists, Including Painters, Sculptors, and Illustrators

In order of importance

  • Active Learning
    Figuring out how to use new ideas or things.
    Importance: 56/100
  • Critical Thinking
    Thinking about the pros and cons of different ways to solve a problem.
    Importance: 56/100
  • Active Listening
    Listening to others, not interrupting, and asking good questions.
    Importance: 53/100
  • Reading Comprehension
    Reading work-related information.
    Importance: 50/100
  • Speaking
    Talking to others.
    Importance: 50/100
  • Judgment and Decision Making
    Thinking about the pros and cons of different options and picking the best one.
    Importance: 50/100
  • Writing
    Writing things for co-workers or customers.
    Importance: 47/100
  • Social Perceptiveness
    Understanding people's reactions.
    Importance: 47/100
  • Time Management
    Managing your time and the time of other people.
    Importance: 47/100
  • Complex Problem Solving
    Noticing a problem and figuring out the best way to solve it.
    Importance: 47/100
  • Monitoring
    Keeping track of how well people and/or groups are doing in order to make improvements.
    Importance: 44/100
  • Operations Analysis
    Figuring out what a product or service needs to be able to do.
    Importance: 41/100
  • Service Orientation
    Looking for ways to help people.
    Importance: 38/100
  • Coordination
    Changing what is done based on other people's actions.
    Importance: 38/100
  • Quality Control Analysis
    Testing how well a product or service works.
    Importance: 35/100
  • Operations Monitoring
    Watching gauges, dials, or display screens to make sure a machine is working.
    Importance: 35/100
  • Persuasion
    Talking people into changing their minds or their behavior.
    Importance: 35/100
  • Learning Strategies
    Using the best training or teaching strategies for learning new things.
    Importance: 35/100
  • Systems Analysis
    Figuring out how a system should work and how changes in the future will affect it.
    Importance: 31/100
  • Systems Evaluation
    Measuring how well a system is working and how to improve it.
    Importance: 28/100
  • Operation and Control
    Using equipment or systems.
    Importance: 28/100
  • Mathematics
    Using math to solve problems.
    Importance: 28/100
  • Management of Financial Resources
    Making spending decisions and keeping track of what is spent.
    Importance: 25/100
  • Equipment Selection
    Deciding what kind of tools and equipment are needed to do a job.
    Importance: 25/100
  • Negotiation
    Bringing people together to solve differences.
    Importance: 25/100
  • Management of Material Resources
    Managing equipment and materials.
    Importance: 22/100
  • Troubleshooting
    Figuring out what is causing equipment, machines, wiring, or computer programs to not work.
    Importance: 22/100
  • Instructing
    Teaching people how to do something.
    Importance: 19/100
  • Management of Personnel Resources
    Selecting and managing the best workers for a job.
    Importance: 19/100
  • Technology Design
    Making equipment and technology useful for customers.
    Importance: 16/100
  • Programming
    Writing computer programs.
    Importance: 16/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Knowledge for Fine Artists, Including Painters, Sculptors, and Illustrators

In order of importance

  • Design
    Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
    Importance: 84/100
  • Computers and Electronics
    Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
    Importance: 81/100
  • English Language
    Knowledge of the structure and content of the English language including the meaning and spelling of words, and rules of composition and grammar.
    Importance: 72/100
  • Production and Processing
    Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods.
    Importance: 65/100
  • Fine Arts
    Knowledge of the theory and techniques required to compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
    Importance: 61/100
  • Education and Training
    Knowledge of principles and methods for curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
    Importance: 60/100
  • Communications and Media
    Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
    Importance: 59/100
  • Customer and Personal Service
    Knowledge of principles and processes for providing customer and personal services. This includes customer needs assessment, meeting quality standards for services, and evaluation of customer satisfaction.
    Importance: 58/100
  • Mathematics
    Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.
    Importance: 55/100
  • Administration and Management
    Knowledge of business and management principles involved in strategic planning, resource allocation, human resources modeling, leadership technique, production methods, and coordination of people and resources.
    Importance: 51/100
  • Psychology
    Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
    Importance: 45/100
  • Geography
    Knowledge of principles and methods for describing the features of land, sea, and air masses, including their physical characteristics, locations, interrelationships, and distribution of plant, animal, and human life.
    Importance: 43/100
  • Administrative
    Knowledge of administrative and office procedures and systems such as word processing, managing files and records, stenography and transcription, designing forms, and workplace terminology.
    Importance: 43/100
  • Engineering and Technology
    Knowledge of the practical application of engineering science and technology. This includes applying principles, techniques, procedures, and equipment to the design and production of various goods and services.
    Importance: 41/100
  • Sales and Marketing
    Knowledge of principles and methods for showing, promoting, and selling products or services. This includes marketing strategy and tactics, product demonstration, sales techniques, and sales control systems.
    Importance: 39/100
  • Public Safety and Security
    Knowledge of relevant equipment, policies, procedures, and strategies to promote effective local, state, or national security operations for the protection of people, data, property, and institutions.
    Importance: 35/100
  • Transportation
    Knowledge of principles and methods for moving people or goods by air, rail, sea, or road, including the relative costs and benefits.
    Importance: 35/100
  • Sociology and Anthropology
    Knowledge of group behavior and dynamics, societal trends and influences, human migrations, ethnicity, cultures, and their history and origins.
    Importance: 35/100
  • Law and Government
    Knowledge of laws, legal codes, court procedures, precedents, government regulations, executive orders, agency rules, and the democratic political process.
    Importance: 33/100
  • Telecommunications
    Knowledge of transmission, broadcasting, switching, control, and operation of telecommunications systems.
    Importance: 29/100
  • Building and Construction
    Knowledge of materials, methods, and the tools involved in the construction or repair of houses, buildings, or other structures such as highways and roads.
    Importance: 27/100
  • Mechanical
    Knowledge of machines and tools, including their designs, uses, repair, and maintenance.
    Importance: 27/100
  • Chemistry
    Knowledge of the chemical composition, structure, and properties of substances and of the chemical processes and transformations that they undergo. This includes uses of chemicals and their interactions, danger signs, production techniques, and disposal methods.
    Importance: 27/100
  • Economics and Accounting
    Knowledge of economic and accounting principles and practices, the financial markets, banking, and the analysis and reporting of financial data.
    Importance: 26/100
  • History and Archeology
    Knowledge of historical events and their causes, indicators, and effects on civilizations and cultures.
    Importance: 20/100
  • Personnel and Human Resources
    Knowledge of principles and procedures for personnel recruitment, selection, training, compensation and benefits, labor relations and negotiation, and personnel information systems.
    Importance: 18/100
  • Physics
    Knowledge and prediction of physical principles, laws, their interrelationships, and applications to understanding fluid, material, and atmospheric dynamics, and mechanical, electrical, atomic and sub-atomic structures and processes.
    Importance: 16/100
  • Philosophy and Theology
    Knowledge of different philosophical systems and religions. This includes their basic principles, values, ethics, ways of thinking, customs, practices, and their impact on human culture.
    Importance: 16/100
  • Biology
    Knowledge of plant and animal organisms, their tissues, cells, functions, interdependencies, and interactions with each other and the environment.
    Importance: 10/100
  • Foreign Language
    Knowledge of the structure and content of a foreign (non-English) language including the meaning and spelling of words, rules of composition and grammar, and pronunciation.
    Importance: 7/100
  • Therapy and Counseling
    Knowledge of principles, methods, and procedures for diagnosis, treatment, and rehabilitation of physical and mental dysfunctions, and for career counseling and guidance.
    Importance: 2/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Physical Abilities for Fine Artists, Including Painters, Sculptors, and Illustrators

In order of importance

  • Originality
    Creating new and original ideas.
    Importance: 85/100
  • Fluency of Ideas
    Coming up with lots of ideas.
    Importance: 75/100
  • Visualization
    Imagining how something will look after it is moved around or changed.
    Importance: 75/100
  • Visual Color Discrimination
    Noticing the difference between colors, including shades and brightness.
    Importance: 69/100
  • Arm-Hand Steadiness
    Keeping your arm or hand steady.
    Importance: 69/100
  • Near Vision
    Seeing details up close.
    Importance: 66/100
  • Finger Dexterity
    Putting together small parts with your fingers.
    Importance: 60/100
  • Manual Dexterity
    Holding or moving items with your hands.
    Importance: 60/100
  • Category Flexibility
    Grouping things in different ways.
    Importance: 53/100
  • Oral Comprehension
    Listening and understanding what people say.
    Importance: 53/100
  • Inductive Reasoning
    Making general rules or coming up with answers from lots of detailed information.
    Importance: 50/100
  • Deductive Reasoning
    Using rules to solve problems.
    Importance: 50/100
  • Written Comprehension
    Reading and understanding what is written.
    Importance: 50/100
  • Speech Clarity
    Speaking clearly.
    Importance: 50/100
  • Problem Sensitivity
    Noticing when problems happen.
    Importance: 50/100
  • Far Vision
    Seeing details that are far away.
    Importance: 50/100
  • Speech Recognition
    Recognizing spoken words.
    Importance: 50/100
  • Oral Expression
    Communicating by speaking.
    Importance: 50/100
  • Information Ordering
    Ordering or arranging things.
    Importance: 50/100
  • Control Precision
    Quickly changing the controls of a machine, car, truck or boat.
    Importance: 47/100
  • Multilimb Coordination
    Using your arms and/or legs together while sitting, standing, or lying down.
    Importance: 47/100
  • Written Expression
    Communicating by writing.
    Importance: 47/100
  • Selective Attention
    Paying attention to something without being distracted.
    Importance: 47/100
  • Flexibility of Closure
    Seeing hidden patterns.
    Importance: 44/100
  • Static Strength
    Lifting, pushing, pulling, or carrying.
    Importance: 41/100
  • Perceptual Speed
    Quickly comparing groups of letters, numbers, pictures, or other things.
    Importance: 38/100
  • Trunk Strength
    Using your lower back and stomach.
    Importance: 38/100
  • Dynamic Strength
    Exercising for a long time without your muscles getting tired.
    Importance: 31/100
  • Time Sharing
    Doing two or more things at the same time.
    Importance: 31/100
  • Speed of Closure
    Quickly knowing what you are looking at.
    Importance: 28/100
  • Extent Flexibility
    Bending, stretching, twisting, or reaching with your body, arms, and/or legs.
    Importance: 28/100
  • Depth Perception
    Deciding which thing is closer or farther away from you, or deciding how far away it is from you.
    Importance: 28/100
  • Number Facility
    Adding, subtracting, multiplying, or dividing.
    Importance: 28/100
  • Mathematical Reasoning
    Choosing the right type of math to solve a problem.
    Importance: 28/100
  • Wrist-Finger Speed
    Making fast, simple, repeated movements of your fingers, hands, and wrists.
    Importance: 28/100
  • Gross Body Coordination
    Moving your arms, legs, and mid-section together while your whole body is moving.
    Importance: 22/100
  • Auditory Attention
    Paying attention to one sound while there are other distracting sounds.
    Importance: 22/100
  • Stamina
    Exercising for a long time without getting out of breath.
    Importance: 22/100
  • Gross Body Equilibrium
    Keeping your balance or staying upright.
    Importance: 19/100
  • Rate Control
    Changing when and how fast you move based on how something else is moving.
    Importance: 19/100
  • Response Orientation
    Quickly deciding if you should move your hand, foot, or other body part.
    Importance: 19/100
  • Hearing Sensitivity
    Telling the difference between sounds.
    Importance: 19/100
  • Reaction Time
    Quickly moving your hand, finger, or foot based on a sound, light, picture or other command.
    Importance: 19/100
  • Memorization
    Remembering words, numbers, pictures, or steps.
    Importance: 19/100
  • Explosive Strength
    Jumping, sprinting, or throwing something.
    Importance: 13/100
  • Dynamic Flexibility
    Quickly and repeatedly bending, stretching, twisting, or reaching out with your body, arms, and/or legs.
    Importance: 6/100
  • Speed of Limb Movement
    Quickly moving your arms and legs.
    Importance: 3/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Tools and Technology used by Fine Artists, Including Painters, Sculptors, and Illustrators

  • Clay or modeling tools
  • Kilns for firing ceramics
  • Camera flashes or lighting
  • Anatomical models
  • Stonemason chisel
  • Specialty brushes
  • Kiln furniture
  • Tongs
  • Rasps
  • Kiln accessories for firing ceramics
  • Potters wheels for hand made ceramics
  • Wood chisels
  • Drying cabinets or ovens
  • Photographic timer
  • Masks or accessories
  • Wood mannequins
  • Developing trays
  • Scanners
  • Calipers
  • Palette knives
  • Mat cutter
  • Spirit burners
  • Hammers
  • Camera tripods
  • Blow torch
  • Safety glasses
  • Viscosimeters
  • Triple beam balances
  • Wood gouge
  • Utility knives
  • Notebook computers
  • Camera lens
  • Developing tongs
  • Fountain pens
  • Welding masks
  • Sand blasting machine
  • Handheld thermometer
  • Pyrometers
  • Artist knives
  • Rock cutters
  • Digital cameras
  • Pneumatic hammer
  • Protective gloves
  • Power grinders
  • Hydrometers
  • Laser printers
  • Photographic enlargers
  • Laboratory graduated cylinders
  • Thermocouples
  • Grinding machines
  • Plasma cutting machine
  • Watercolor brushes
  • Extruders for modeling materials
  • Bench scales
  • Gas welding or brazing or cutting apparatus
  • Tile cutter
  • Palettes for paint or ink mixing
  • Metal inert gas welding machine
  • Film squeegee
  • Sharpening stones or tools or kits
  • Paint sprayers
  • Camera lens filter
  • Shielded metal arc welding or stick welding machine
  • Power saws
  • Spatulas
  • Angle grinder
  • Personal computers
  • Power sanders
  • Tablet computers
  • Graphics or photo imaging software
    • Adobe Creative Cloud software
    • Adobe FreeHand MX
    • Adobe Illustrator
    • Adobe ImageReady
    • Adobe Photoshop
    • Autodesk Maya
    • Corel CorelDraw Graphics Suite
    • Corel Paint Shop Pro
    • Corel Painter
    • Corel Photo-Paint
    • Inkscape
    • Microsoft Paint
    • Paintbrush
    • Pixologic Zbrush
    • Serif DrawPlus
    • SmugMug Flickr
    • Xara Designer Pro X
  • Instant messaging software
    • GroupMe
    • Twitter
  • Computer aided design CAD software
    • Autodesk 3D Studio Design
    • Autodesk AutoCAD
    • Dassault Systemes CATIA
    • Trimble SketchUp Pro
  • Data base user interface and query software
    • ArtScope.net eArtist
    • Camp Software Art Licensing Manager
    • FileMaker Bento
    • GYST
  • Development environment software
    • Adobe ActionScript
    • Unity Technologies Unity
    • Unreal Technology Unreal Engine
  • Object or component oriented development software
    • C#
    • C++
    • Python
  • Document management software
    • Adobe Acrobat
    • Code Line Art Files
  • Desktop publishing software
    • Adobe FrameMaker
    • Adobe InDesign
  • Web page creation and editing software
    • Adobe Dreamweaver
    • Facebook
  • Web platform development software
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  • Electronic mail software
    • Email software
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    • Intuit QuickBooks
  • Point of sale POS software
    • Credit card processing software
  • Desktop communications software
    • ClassDojo
  • Video creation and editing software
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  • Office suite software
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  • Presentation software
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  • Project management software
    • WorkingArtist Systems WorkingArtist

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Employment Industries for Fine Artists, Including Painters, Sculptors, and Illustrators

  • Independent artists, writers, and performers
    2,400 employed
  • Software publishers
    700 employed
  • Other miscellaneous retailers
    500 employed

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Career Information Datasources for Fine Artists, Including Painters, Sculptors, and Illustrators

Paying for College

Lake Superior College$5,931LSC IceHawks Logo 
Minnesota State Colleges$6,444 
Minnesota State Universities$10,643 
University of Minnesota$14,928 
Minnesota Private Colleges and Universities$44,928
*Based on average 2025-26 tuition and fees. For the exact costs, contact the institution that interests you. Does not include room and board.

Program Participation Requirements

Pre-Program Requirements

Successful entry into this program requires a specific level of skill in the areas of English/reading and mathematics Program entry will depend, in part, on meeting the prerequisites listed below:

English/Reading:

  • Eligible for ENGL 1106 - College Composition I, or
  • Completion of ENGL/READ 0950/0955 (or equivalent or higher). ENGL/READ 0950/0955 may be taken concurrently with Semester I coursework.

Mathematics:

A college level math course is required for graduation. Students must satisfy course pre-requisites for college level math courses, which may require more than one semester of additional math. Connect with your advisor for assistance with course placement.

There are other ways to qualify. Visit Course Placement to find out more.

Course Title Credits MnTC Goal
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ART 1110 Introduction to Art & Design

This is an introduction to the elements and principles of two-dimensional design. Design is the process of selection of visual elements used by artists to express themselves. An understanding of two-dimensional design underlies all 2-D art such as drawin

ART 1110
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ART 1110 Introduction to Art & Design

This is an introduction to the elements and principles of two-dimensional design. Design is the process of selection of visual elements used by artists to express themselves. An understanding of two-dimensional design underlies all 2-D art such as drawin

Introduction to Art & Design
3 02,06
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ART 1112 Introduction to Sculpture Design

This is an introduction to the elements and principles of three-dimensional design. Students will be introduced to vocabulary and critical analysis of sculptural artworks. Assignments make use of a variety of materials, tools, and processes. MTC goal are

ART 1112
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ART 1112 Introduction to Sculpture Design

This is an introduction to the elements and principles of three-dimensional design. Students will be introduced to vocabulary and critical analysis of sculptural artworks. Assignments make use of a variety of materials, tools, and processes. MTC goal are

Introduction to Sculpture Design
3 02,06
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ART 1113 Drawing I

An introduction to traditional and contemporary drawing methods, concepts, and techniques through structured experiences in drawing and perceiving. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 1113
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ART 1113 Drawing I

An introduction to traditional and contemporary drawing methods, concepts, and techniques through structured experiences in drawing and perceiving. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

Drawing I
3 02,06
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ART 1120 Art History: Prehistoric to 1400 A.D.

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from prehistoric to approximately 1400 A.D. The course explores western and non-western arc

ART 1120*
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ART 1120 Art History: Prehistoric to 1400 A.D.

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from prehistoric to approximately 1400 A.D. The course explores western and non-western arc

Art History: Prehistoric to 1400 A.D.
3 02,05,06,08
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ART 1122 Art History: Renaissance to the Present

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from the Renaissance to the present. The course explores western and non-western architect

ART 1122*
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ART 1122 Art History: Renaissance to the Present

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from the Renaissance to the present. The course explores western and non-western architect

Art History: Renaissance to the Present
3 02,06,08
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ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contem

ART 1111
or
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ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

ART 1500
or
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ART 1510 Digital Painting I

This introductory course covers the basic concepts and techniques of digital painting using the computer and raster-based software programs. Material covered includes both the creation of original work as well as the manipulation of existing images. In

ART 1510
or
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ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

ART 1520*
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ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contem

Introduction to Digital Art
or
Close Dialog

ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

Digital Photography I
or
Close Dialog

ART 1510 Digital Painting I

This introductory course covers the basic concepts and techniques of digital painting using the computer and raster-based software programs. Material covered includes both the creation of original work as well as the manipulation of existing images. In

Digital Painting I
or
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ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

Digital Graphic Design I
3 06
ART Restricted Art Electives (See Table 1) 12 6
ART Unrestricted Art Electives (See Table 2) 6 6
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COMM 1100 Introduction to Communication

This course introduces students to the concepts, models, and theories of human communication and their application to interpersonal, small group, and public speaking situations. MTC goal areas: (1) Communication (Prerequisites: College-level reading)

COMM 1100*
or
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COMM 1110 Public Speaking

This course provides opportunities for students to become familiar with a variety of techniques to develop skills in research, organization, and presentation of informative and persuasive speeches. Students should expect to reduce speech apprehension and

COMM 1110*
or
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COMM 1105 Interpersonal Communication

This course provides opportunities for students to understand the process of human communication, to assess their strengths and weaknesses as communicators, to assist them in solving problems of an interpersonal nature, and develop interaction skills for

COMM 1105*
or
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COMM 1115 Intercultural Communication

This course allows the student an opportunity to study the process of communicating across cultures. Major ethnic cultures, as well as significant co-cultures, will be the focus of study. The course will provide experiential as well as cognitive learning.

COMM 1115*
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COMM 1100 Introduction to Communication

This course introduces students to the concepts, models, and theories of human communication and their application to interpersonal, small group, and public speaking situations. MTC goal areas: (1) Communication (Prerequisites: College-level reading)

Introduction to Communication
or
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COMM 1110 Public Speaking

This course provides opportunities for students to become familiar with a variety of techniques to develop skills in research, organization, and presentation of informative and persuasive speeches. Students should expect to reduce speech apprehension and

Public Speaking
or
Close Dialog

COMM 1105 Interpersonal Communication

This course provides opportunities for students to understand the process of human communication, to assess their strengths and weaknesses as communicators, to assist them in solving problems of an interpersonal nature, and develop interaction skills for

Interpersonal Communication
or
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COMM 1115 Intercultural Communication

This course allows the student an opportunity to study the process of communicating across cultures. Major ethnic cultures, as well as significant co-cultures, will be the focus of study. The course will provide experiential as well as cognitive learning.

Intercultural Communication
3 01

01

01,02

01,02,7A
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ENGL 1106 College Composition I

First semester college-level composition course focusing on writing expository prose using word processing as a tool for composing. Emphasis is on writing as a process, critical reading, developing a voice, and grammar review. Presupposes competency in

ENGL 1106*
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ENGL 1106 College Composition I

First semester college-level composition course focusing on writing expository prose using word processing as a tool for composing. Emphasis is on writing as a process, critical reading, developing a voice, and grammar review. Presupposes competency in

College Composition I
3 01
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ENGL 1109 College Composition II

Second semester college-level composition course focusing on academic writing using primary and secondary sources, including basic research using print and electronic sources. Emphasis is on writing as a process, critical analysis, summarizing, research,

ENGL 1109*
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ENGL 1109 College Composition II

Second semester college-level composition course focusing on academic writing using primary and secondary sources, including basic research using print and electronic sources. Emphasis is on writing as a process, critical analysis, summarizing, research,

College Composition II
3 01,02
  Goal 3: Natural Sciences (this course must also fulfill Goal 10) 3 3,10
  Goal 4: Mathematical/Logical Reasoning 3 4
  Goal 5: History and the Social Behavioral Sciences. (one course must fulfill Goal 9) 6 5,9
  Goal 6: Literature Course 3 6
Total: 60  

* Requires a prerequisite

In order to graduate and be guaranteed admission to a Minnesota State university’s designated program in art you must earn an overall grade point average as indicated by the university to which you will transfer.

Suggested course sequence for a full-time student averaging 15 credits per semester:

First Semester

Course Title Credits
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ART 1110 Introduction to Art & Design

This is an introduction to the elements and principles of two-dimensional design. Design is the process of selection of visual elements used by artists to express themselves. An understanding of two-dimensional design underlies all 2-D art such as drawin

ART 1110
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ART 1110 Introduction to Art & Design

This is an introduction to the elements and principles of two-dimensional design. Design is the process of selection of visual elements used by artists to express themselves. An understanding of two-dimensional design underlies all 2-D art such as drawin

Introduction to Art & Design
3
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ART 1113 Drawing I

An introduction to traditional and contemporary drawing methods, concepts, and techniques through structured experiences in drawing and perceiving. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 1113
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ART 1113 Drawing I

An introduction to traditional and contemporary drawing methods, concepts, and techniques through structured experiences in drawing and perceiving. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

Drawing I
3
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ART 1120 Art History: Prehistoric to 1400 A.D.

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from prehistoric to approximately 1400 A.D. The course explores western and non-western arc

ART 1120
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ART 1120 Art History: Prehistoric to 1400 A.D.

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from prehistoric to approximately 1400 A.D. The course explores western and non-western arc

Art History: Prehistoric to 1400 A.D.
3
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ENGL 1106 College Composition I

First semester college-level composition course focusing on writing expository prose using word processing as a tool for composing. Emphasis is on writing as a process, critical reading, developing a voice, and grammar review. Presupposes competency in

ENGL 1106
Close Dialog

ENGL 1106 College Composition I

First semester college-level composition course focusing on writing expository prose using word processing as a tool for composing. Emphasis is on writing as a process, critical reading, developing a voice, and grammar review. Presupposes competency in

College Composition I
3
  Goal 5: History and the Social Behavioral Sciences 3

Second Semester

Course Title Credits
  Restricted Range Art Elective 3
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ART 1122 Art History: Renaissance to the Present

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from the Renaissance to the present. The course explores western and non-western architect

ART 1122
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ART 1122 Art History: Renaissance to the Present

An introduction to the history of art emphasizing the social context and historical fabric out of which art has developed. The time-period covered by this class is from the Renaissance to the present. The course explores western and non-western architect

Art History: Renaissance to the Present
3
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ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contem

ART 1111
or
Close Dialog

ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

ART 1500
or
Close Dialog

ART 1510 Digital Painting I

This introductory course covers the basic concepts and techniques of digital painting using the computer and raster-based software programs. Material covered includes both the creation of original work as well as the manipulation of existing images. In

ART 1510
or
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ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

ART 1520
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ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contem

Introduction to Digital Art
or
Close Dialog

ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

Digital Photography I
or
Close Dialog

ART 1510 Digital Painting I

This introductory course covers the basic concepts and techniques of digital painting using the computer and raster-based software programs. Material covered includes both the creation of original work as well as the manipulation of existing images. In

Digital Painting I
or
Close Dialog

ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

Digital Graphic Design I
3
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ENGL 1109 College Composition II

Second semester college-level composition course focusing on academic writing using primary and secondary sources, including basic research using print and electronic sources. Emphasis is on writing as a process, critical analysis, summarizing, research,

ENGL 1109
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ENGL 1109 College Composition II

Second semester college-level composition course focusing on academic writing using primary and secondary sources, including basic research using print and electronic sources. Emphasis is on writing as a process, critical analysis, summarizing, research,

College Composition II
3
  Goal 3: Natural Science course that also fullfills Goal 10 3

Third Semester

Course Title Credits
  2-D Restricted Range Art Elective 3
  3-D Restricted Range Art Elective 3
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ART 1112 Introduction to Sculpture Design

This is an introduction to the elements and principles of three-dimensional design. Students will be introduced to vocabulary and critical analysis of sculptural artworks. Assignments make use of a variety of materials, tools, and processes. MTC goal are

ART 1112
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ART 1112 Introduction to Sculpture Design

This is an introduction to the elements and principles of three-dimensional design. Students will be introduced to vocabulary and critical analysis of sculptural artworks. Assignments make use of a variety of materials, tools, and processes. MTC goal are

Introduction to Sculpture Design
3
  Goal 1: Communication Course 3
  Goal 4: Mathematical/Logical Reasoning course 3

Fourth Semester

  Title Credits
  Restricted Range Art Elective 3
  Restricted Range Art Elective 3
  Unrestricted Art Elective 3
  Goal 5: History and Social Behavioral Sciences course that also fullfills Goal 9 3
  Goal 6: Literature Course 3

Table 1:

Restricted Art Electives - 12 minimum credits required. Select a minimum of 4 courses from below.

Student must select a minimum of one 2-dimensional course and a minimum of one 3-dimensional course.

2-Dimensional Art

Course Title Credits
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ART 1168 Painting I

Introduction to traditional and contemporary painting techniques and concepts. Focus is on building skills in depicting images and spaces, and on applying the art elements and design principles to painted compositions. Students are introduced to the techn

ART 1168
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ART 1168 Painting I

Introduction to traditional and contemporary painting techniques and concepts. Focus is on building skills in depicting images and spaces, and on applying the art elements and design principles to painted compositions. Students are introduced to the techn

Painting I
3
Close Dialog

ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

ART 1500
Close Dialog

ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

Digital Photography I
3
Close Dialog

ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

ART 1520
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ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

Digital Graphic Design I
3
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ART 2113 Drawing II

This course builds on the concepts, techniques, and materials covered in Drawing I. Major areas include the human figure, composition, color, personal expression, and the role drawing has played throughout human history. Students will use a variety of d

ART 2113
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ART 2113 Drawing II

This course builds on the concepts, techniques, and materials covered in Drawing I. Major areas include the human figure, composition, color, personal expression, and the role drawing has played throughout human history. Students will use a variety of d

Drawing II
3

3-Dimensional Art

Course Title Credits
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ART 1138 Ceramics I

In this course students work with ceramic techniques emphasizing slab, pinch, coil, sculpture and wheel methods of clay construction. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 1138
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ART 1138 Ceramics I

In this course students work with ceramic techniques emphasizing slab, pinch, coil, sculpture and wheel methods of clay construction. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

Ceramics I
3
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ART 2100 Sculpture I

This is an introduction to the language and concepts of creating sculpture. The course concentrates on the development of ideas through exploration of various materials, tools, techniques, and processes. Students will also be introduced to oral and writte

ART 2100
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ART 2100 Sculpture I

This is an introduction to the language and concepts of creating sculpture. The course concentrates on the development of ideas through exploration of various materials, tools, techniques, and processes. Students will also be introduced to oral and writte

Sculpture I
3

Table 2:

Unrestricted Art Electives: Choose a minimum of 6 additional credits of studio art courses.

Course Title Credits
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ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contem

ART 1111
Close Dialog

ART 1111 Introduction to Digital Art

This course is an introduction to creating art on the computer. Through a combination of demonstrations, presentations, and hands-on experience students learn about a variety of digital technologies and software applications currently being used by contem

Introduction to Digital Art
3
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ART 1125 Watercolor

An introductory course presenting practical and creative knowledge for students at any level who want to develop, explore, and experiment with the exciting possibilities of the watercolor medium. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisit

ART 1125
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ART 1125 Watercolor

An introductory course presenting practical and creative knowledge for students at any level who want to develop, explore, and experiment with the exciting possibilities of the watercolor medium. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisit

Watercolor
3
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ART 1160 Print-Making

An introduction to traditional contemporary printing methods focusing on concepts, materials, and techniques. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 1160
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ART 1160 Print-Making

An introduction to traditional contemporary printing methods focusing on concepts, materials, and techniques. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

Print-Making
3
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ART 1162 Introduction to Glass Techniques, Design and Production

This course is an introduction to a variety of basic techniques in forming glass. Techniques studied will include glass fusing, lamp working, furnace glass, and cast glass. This course offers creative expression with a technical foundation. (Prerequisite

ART 1162
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ART 1162 Introduction to Glass Techniques, Design and Production

This course is an introduction to a variety of basic techniques in forming glass. Techniques studied will include glass fusing, lamp working, furnace glass, and cast glass. This course offers creative expression with a technical foundation. (Prerequisite

Introduction to Glass Techniques, Design and Production
1
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ART 1165 Metal Art/Jewelry I

An introduction to basic hand-fabrication techniques and processes using non-ferrous metals as small sculptural forms or jewelry. Avenues of study include layout, shaping and fitting mating parts, finishing and hand-soldering of projects. Students are r

ART 1165
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ART 1165 Metal Art/Jewelry I

An introduction to basic hand-fabrication techniques and processes using non-ferrous metals as small sculptural forms or jewelry. Avenues of study include layout, shaping and fitting mating parts, finishing and hand-soldering of projects. Students are r

Metal Art/Jewelry I
3
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ART 1138 Ceramics I

In this course students work with ceramic techniques emphasizing slab, pinch, coil, sculpture and wheel methods of clay construction. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 1138
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ART 1138 Ceramics I

In this course students work with ceramic techniques emphasizing slab, pinch, coil, sculpture and wheel methods of clay construction. MTC goal areas: (6) Humanities and Fine Arts. (Prerequisites: None) (1 hr lec/4 hrs lab/0 hrs OJT)

Ceramics I
3
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ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

ART 1500
Close Dialog

ART 1500 Digital Photography I

This introductory course covers how to use a digital camera, how to edit photographs using computer software, and how to create successful photographic compositions. In addition, students will examine the aesthetic, theoretical, and historical aspects of

Digital Photography I
3
Close Dialog

ART 1510 Digital Painting I

This introductory course covers the basic concepts and techniques of digital painting using the computer and raster-based software programs. Material covered includes both the creation of original work as well as the manipulation of existing images. In

ART 1510
Close Dialog

ART 1510 Digital Painting I

This introductory course covers the basic concepts and techniques of digital painting using the computer and raster-based software programs. Material covered includes both the creation of original work as well as the manipulation of existing images. In

Digital Painting I
3
Close Dialog

ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

ART 1520
Close Dialog

ART 1520 Digital Graphic Design I

This course is an introduction to the basic design concepts and techniques created using the computer and design editing software. Students will learn to create and alter designs used in the business and art world. In addition, students will examine the

Digital Graphic Design I
3
Close Dialog

ART 2100 Sculpture I

This is an introduction to the language and concepts of creating sculpture. The course concentrates on the development of ideas through exploration of various materials, tools, techniques, and processes. Students will also be introduced to oral and writte

ART 2100
Close Dialog

ART 2100 Sculpture I

This is an introduction to the language and concepts of creating sculpture. The course concentrates on the development of ideas through exploration of various materials, tools, techniques, and processes. Students will also be introduced to oral and writte

Sculpture I
3
ART 2102 Sculpture II 3
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ART 2112 Watercolor II

Experience in advanced watercolor techniques and concepts. (Prerequisites: ART1125) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 2112
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ART 2112 Watercolor II

Experience in advanced watercolor techniques and concepts. (Prerequisites: ART1125) (1 hr lec/4 hrs lab/0 hrs OJT)

Watercolor II
3
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ART 2113 Drawing II

This course builds on the concepts, techniques, and materials covered in Drawing I. Major areas include the human figure, composition, color, personal expression, and the role drawing has played throughout human history. Students will use a variety of d

ART 2113
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ART 2113 Drawing II

This course builds on the concepts, techniques, and materials covered in Drawing I. Major areas include the human figure, composition, color, personal expression, and the role drawing has played throughout human history. Students will use a variety of d

Drawing II
3
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ART 2139 Ceramics II

Intermediate-level ceramic hand-building, wheel throwing, decorating, glazing, and firing methods. (Prerequisites: ART1138 or instructor's consent) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 2139
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ART 2139 Ceramics II

Intermediate-level ceramic hand-building, wheel throwing, decorating, glazing, and firing methods. (Prerequisites: ART1138 or instructor's consent) (1 hr lec/4 hrs lab/0 hrs OJT)

Ceramics II
3
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ART 2140 Ceramics III

Advanced level ceramic methods in hand-building, wheel throwing, glazing, and kiln firing. A personal property fee will be charged in addition to tuition. (Prerequisites: ART2139 or instructor's consent) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 2140
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ART 2140 Ceramics III

Advanced level ceramic methods in hand-building, wheel throwing, glazing, and kiln firing. A personal property fee will be charged in addition to tuition. (Prerequisites: ART2139 or instructor's consent) (1 hr lec/4 hrs lab/0 hrs OJT)

Ceramics III
3
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ART 2165 Metal Art/Jewelry II

A concentrated study in small metals, refinement of techniques and concepts, geared to meet the needs of individual students and to help them develop personal direction. This course will also introduce and familiarize students with the lost wax casting p

ART 2165
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ART 2165 Metal Art/Jewelry II

A concentrated study in small metals, refinement of techniques and concepts, geared to meet the needs of individual students and to help them develop personal direction. This course will also introduce and familiarize students with the lost wax casting p

Metal Art/Jewelry II
3
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ART 2168 Painting II

Advanced painting concepts and strategies exploring alternative avenues to expression, technique, and methods of painting. (Prerequisites: ART1168 or instructor's consent) (1 hr lec/4 hrs lab/0 hrs OJT)

ART 2168
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ART 2168 Painting II

Advanced painting concepts and strategies exploring alternative avenues to expression, technique, and methods of painting. (Prerequisites: ART1168 or instructor's consent) (1 hr lec/4 hrs lab/0 hrs OJT)

Painting II
3
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ART 2500 Digital Photography II

This intermediate course covers advanced techniques of digital photography including camera features, digital-editing techniques, and aesthetic concerns. Special emphasis is given to projects involving the development of camera vision and conceptual idea

ART 2500
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ART 2500 Digital Photography II

This intermediate course covers advanced techniques of digital photography including camera features, digital-editing techniques, and aesthetic concerns. Special emphasis is given to projects involving the development of camera vision and conceptual idea

Digital Photography II
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ART 2510 Digital Painting II

This is an intermediate-level course that builds on the concepts and techniques taught in Digital Painting I. Students use raster-based computer software programs and graphic tablets to create original digital paintings. Emphasis is placed on the cognit

ART 2510
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ART 2510 Digital Painting II

This is an intermediate-level course that builds on the concepts and techniques taught in Digital Painting I. Students use raster-based computer software programs and graphic tablets to create original digital paintings. Emphasis is placed on the cognit

Digital Painting II
3
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ART 2521 Digital Graphic Design II

This course is an indepth examination of the design concepts and techniques created by using the computer and design editing software. Students will learn to create detailed and elaborate designs commonly used in the business and art world. In addition,

ART 2521
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ART 2521 Digital Graphic Design II

This course is an indepth examination of the design concepts and techniques created by using the computer and design editing software. Students will learn to create detailed and elaborate designs commonly used in the business and art world. In addition,

Digital Graphic Design II
3

Program Outcomes

Upon graduation, students will be able to:

  1. Create, perceive, and respond to art utilizing a critical foundation of art knowledge and skills.
  2. Demonstrate advanced techniques of personal expression and the ability to think more critically and creatively.
  3. Address concrete and abstract ideas with creative problem-solving skills.
  4. Demonstrate a balanced exposure of art which includes studio courses in 2-D and 3-D mediums.
  5. Demonstrate an understanding of art in a historical context.
  6. Demonstrate a critical foundation of knowledge that broadens the individuals’ definition of art.

A student completing Lake Superior College’s Art Transfer Pathway A.F.A. and transferring into a designated bachelor’s program in art at a Minnesota State university will have junior standing and may complete the bachelor’s degree within an additional 60 credits. You will be able to transfer to the following designated majors at Minnesota State universities:

  • Bemidji State University
  • Metropolitan State University: Studio Arts, BA
  • Minnesota State University, Mankato: Art, BA; Art BFA
  • Minnesota State University, Moorhead: Art, BA
  • Southwest Minnesota State University: Art: Studio Emphasis, BA
  • St. Cloud State University: Art, BFA; Art (AFA Completer), BFA
  • Winona State University: Art: Studio Art, BA
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